Celtel Orbital Station

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Celtel Orbital Station
Celtel Full.png
Vital statistics
World: Deep Space
Approximate Coordinates: 3400, 900
Sector: Unknown
Founded: March 2011
Lead Architect: coldevil123
Contributing Builders: DobaCrafter, Postronicman, NeutronRocks, plusnine, ridgedog, TheWoodyMan, billyyjoee
Related Builds / Areas:
Travel: Rocket Launch site at the Spawn Point

Contents

Overview

Celtel Orbital Station is a large space station floating in the dark depths of Deep Space. It is the primary city and hub for the Deep Space world. The station is massive enough to accomodate plenty of internal expansion on the inside below the main floor and below the floor of the outer rings.

Travel

Players may take a VoxelRocket from the Spawn Point directly to Celtel.

Additionally, AstroVox particle streams run from the station's Shuttle Bay, located in the annex that extends out from between the Blue and Green sections of the station's outer ring. The shuttle bay contains a selection bank of available strings. Punch in the desired stream at the console and then summon a shuttle, just as you would summon a cart at any MetroVox station.

Building Guidelines

Central Station Area / The Arboretum

  • Any member may use the plots that are parceled out.
  • You do not need to stick to the exact floor plan, but do not deviate too far in any direction, and do not impede walkways or station navigation in any way.
  • Do not touch the station walls or the arboretum with your build. A clear walkway around the arboretum and around the walls should be kept (3 blocks minimum, even on a diagonal).

Outward (Red) Section: Business

  • details to come

Downspin (Green) Section: Industrial

  • details to come

Coreward (Blue) Section: Residential

  • details to come

Upspin (Orange) Section: Residential

  • details to come

Lower Chambers

  • details to come

Lower Rings

  • details to come

Trivia

  • Celtel began construction in March of 2011.
  • Celtel took First Place in the "In The Year 2100" Worth 1000 contest.
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