VoxelMimic
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| An official Bukkit plugin from the VoxelBox suite | |
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| Lead Programmer & Designer: | Gavjenks |
| Editors: | MikeMatrix |
| Documentation: | plusnine |
| Public Relations: | NeutronRocks plusnine |
| BukkitDev Link: | VoxelMimic on BukkitDev |
| Tested Compatible With: | #1.4.6 |
| Source: | Github |
| DevBuilds: | CI Server |
| Issue Tracker: | BugTracker |
| Download: | Download VoxelMimic 1.45 |
Contents |
Overview
VoxelMimic is a plugin that adds a command for builders to quickly grab a set of matching materials on a nearby build to jump in to help with construction, or build within an existing city / area with a pre-set material theme.
Installation
Place VoxelMimic.jar in your server's plugins folder.
/mimic
This command searches the player's nearby area for blocks and places single stacks of those materials into the player's inventory.
Players can also specify smaller dimensions for their detection domes.
- Example: /mimic 10 will use a dome with a 10 block radius instead of the default 35.
Configuration Options
Items that will be disregarded by the /mimic command can be customized in the generated config file. By default, the ignored materials are common restricted materials like TNT and natural blocktypes like stone, gravel, dirt and grass.
The default/maximum radius of 35 is also customizable in the plugin's config file.